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Submit ComicRack bugs to get them squashed
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TOPIC: Unhandled Exception in 0.9.126
Unhandled Exception in 0.9.126 1 year, 6 months ago #9022
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Bug found:
When selecting multiple comics (that I have just imported, and have just the scrapped values for Title, Number, Year, etc from the file name) in .126 and selecting "Info..", all the entries in the Multiple eComic Information windows are selected (checked) and blank. If I select other comics with data entered, the window looks like I would expect (same values have a check mark, different values have the square box, empty values have no mark). If I go to change a value (in may case, select "Special" under Format), or just select OK (without changing anything like I did just now), I used to get an Unhandled Exception window. Now I just get "ComicRack encountered a Problem..." Reproducible every time. Win7 with .Net ver 4 Application: ComicRack
Version : 0.9.126
Assembly : 1.0.3857.38004
OS : Microsoft Windows NT 6.1.7600.0 32
.NET : 4.0.30319.1
Processors : 1
Workingset : 159.82 MB
THREADEXCEPTION
--------------------
ArgumentException
System.Object TryChangeType(System.Object, System.Reflection.Binder, System.Globalization.CultureInfo, Boolean)
Object of type 'System.String' cannot be converted to type 'System.Single'.
at System.RuntimeType.TryChangeType(Object value, Binder binder, CultureInfo culture, Boolean needsSpecialCast)
at System.RuntimeType.CheckValue(Object value, Binder binder, CultureInfo culture, BindingFlags invokeAttr)
at System.Reflection.MethodBase.CheckArguments(Object[] parameters, Binder binder, BindingFlags invokeAttr, CultureInfo culture, Signature sig)
at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture, Boolean skipVisibilityChecks)
at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
at System.Reflection.RuntimePropertyInfo.SetValue(Object obj, Object value, BindingFlags invokeAttr, Binder binder, Object[] index, CultureInfo culture)
at System.Reflection.RuntimePropertyInfo.SetValue(Object obj, Object value, Object[] index)
at cYo.Projects.ComicRack.Viewer.Dialogs.MultipleComicBooksDialog.Store()
at cYo.Projects.ComicRack.Viewer.Dialogs.MultipleComicBooksDialog.btOK_Click(Object sender, EventArgs e)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
--------------------
Export Comics: Background, WaitSleepJoin (B)
at System.Threading.WaitHandle.WaitOneNative(SafeHandle waitableSafeHandle, UInt32 millisecondsTimeout, Boolean hasThreadAffinity, Boolean exitContext)
at System.Threading.WaitHandle.InternalWaitOne(SafeHandle waitableSafeHandle, Int64 millisecondsTimeout, Boolean hasThreadAffinity, Boolean exitContext)
at System.Threading.WaitHandle.WaitOne(Int32 millisecondsTimeout, Boolean exitContext)
at System.Threading.WaitHandle.WaitOne()
at cYo.Common.Threading.ProcessingQueue`1.ProcessThread(ProcessData pd)
at cYo.Common.Threading.ProcessingQueue`1.<>c__DisplayClass2.<.ctor>b__1()
at cYo.Common.Threading.ThreadUtility.<>c__DisplayClass2.<CreateWorkerThread>b__1()
at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean ignoreSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()
--------------------
Read Comic File Information: Background, WaitSleepJoin (B)
at System.Threading.WaitHandle.WaitOneNative(SafeHandle waitableSafeHandle, UInt32 millisecondsTimeout, Boolean hasThreadAffinity, Boolean exitContext)
at System.Threading.WaitHandle.InternalWaitOne(SafeHandle waitableSafeHandle, Int64 millisecondsTimeout, Boolean hasThreadAffinity, Boolean exitContext)
at System.Threading.WaitHandle.WaitOne(Int32 millisecondsTimeout, Boolean exitContext)
at System.Threading.WaitHandle.WaitOne()
at cYo.Common.Threading.ProcessingQueue`1.ProcessThread(ProcessData pd)
at cYo.Common.Threading.ProcessingQueue`1.<>c__DisplayClass2.<.ctor>b__1()
at cYo.Common.Threading.ThreadUtility.<>c__DisplayClass2.<CreateWorkerThread>b__1()
at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean ignoreSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()
--------------------
Update Dynamic Comics: Background, WaitSleepJoin (B)
at System.Threading.WaitHandle.WaitOneNative(SafeHandle waitableSafeHandle, UInt32 millisecondsTimeout, Boolean hasThreadAffinity, Boolean exitContext)
at System.Threading.WaitHandle.InternalWaitOne(SafeHandle waitableSafeHandle, Int64 millisecondsTimeout, Boolean hasThreadAffinity, Boolean exitContext)
at System.Threading.WaitHandle.WaitOne(Int32 millisecondsTimeout, Boolean exitContext)
at System.Threading.WaitHandle.WaitOne()
at cYo.Common.Threading.ProcessingQueue`1.ProcessThread(ProcessData pd)
at cYo.Common.Threading.ProcessingQueue`1.<>c__DisplayClass2.<.ctor>b__1()
at cYo.Common.Threading.ThreadUtility.<>c__DisplayClass2.<CreateWorkerThread>b__1()
at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean ignoreSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()
--------------------
Write Comic File Information: Background, WaitSleepJoin (B)
at System.Threading.WaitHandle.WaitOneNative(SafeHandle waitableSafeHandle, UInt32 millisecondsTimeout, Boolean hasThreadAffinity, Boolean exitContext)
at System.Threading.WaitHandle.InternalWaitOne(SafeHandle waitableSafeHandle, Int64 millisecondsTimeout, Boolean hasThreadAffinity, Boolean exitContext)
at System.Threading.WaitHandle.WaitOne(Int32 millisecondsTimeout, Boolean exitContext)
at System.Threading.WaitHandle.WaitOne()
at cYo.Common.Threading.ProcessingQueue`1.ProcessThread(ProcessData pd)
at cYo.Common.Threading.ProcessingQueue`1.<>c__DisplayClass2.<.ctor>b__1()
at cYo.Common.Threading.ThreadUtility.<>c__DisplayClass2.<CreateWorkerThread>b__1()
at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean ignoreSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()
--------------------
Save Database Queue: Background, WaitSleepJoin (B)
at System.Threading.WaitHandle.WaitOneNative(SafeHandle waitableSafeHandle, UInt32 millisecondsTimeout, Boolean hasThreadAffinity, Boolean exitContext)
at System.Threading.WaitHandle.InternalWaitOne(SafeHandle waitableSafeHandle, Int64 millisecondsTimeout, Boolean hasThreadAffinity, Boolean exitContext)
at System.Threading.WaitHandle.WaitOne(Int32 millisecondsTimeout, Boolean exitContext)
at System.Threading.WaitHandle.WaitOne()
at cYo.Common.Threading.ProcessingQueue`1.ProcessThread(ProcessData pd)
at cYo.Common.Threading.ProcessingQueue`1.<>c__DisplayClass2.<.ctor>b__1()
at cYo.Common.Threading.ThreadUtility.<>c__DisplayClass2.<CreateWorkerThread>b__1()
at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean ignoreSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()
--------------------
GUI Thread: Running ()
at cYo.Common.Threading.ThreadUtility.DumpThread(TextWriter tw, Thread t)
at cYo.Common.Threading.ThreadUtility.DumpStacks(TextWriter tw)
at cYo.Projects.ComicRack.Viewer.Dialogs.CrashDialog.OnBark(Object sender, BarkEventArgs e)
at cYo.Common.Runtime.CrashWatchDog.OnBark(BarkType bark, Exception e)
at cYo.Common.Runtime.CrashWatchDog.OnThreadException(Exception e)
at cYo.Common.Runtime.CrashWatchDog.Application_ThreadException(Object sender, ThreadExceptionEventArgs e)
at System.Windows.Forms.Application.ThreadContext.OnThreadException(Exception t)
at System.Windows.Forms.Control.WndProcException(Exception e)
at System.Windows.Forms.Control.ControlNativeWindow.OnThreadException(Exception e)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
at System.Windows.Forms.UnsafeNativeMethods.SendMessage(HandleRef hWnd, Int32 msg, IntPtr wParam, IntPtr lParam)
at System.Windows.Forms.Control.SendMessage(Int32 msg, IntPtr wparam, IntPtr lparam)
at System.Windows.Forms.Control.ReflectMessageInternal(IntPtr hWnd, Message& m)
at System.Windows.Forms.Control.WmCommand(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
at System.Windows.Forms.UnsafeNativeMethods.CallWindowProc(IntPtr wndProc, IntPtr hWnd, Int32 msg, IntPtr wParam, IntPtr lParam)
at System.Windows.Forms.NativeWindow.DefWndProc(Message& m)
at System.Windows.Forms.Control.DefWndProc(Message& m)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
at System.Windows.Forms.UnsafeNativeMethods.DispatchMessageW(MSG& msg)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.RunDialog(Form form)
at System.Windows.Forms.Form.ShowDialog(IWin32Window owner)
at cYo.Projects.ComicRack.Viewer.MainForm.ShowInfo()
at cYo.Projects.ComicRack.Viewer.Views.ComicBrowserControl.<OnLoad>b__1b()
at cYo.Projects.ComicRack.Viewer.CommandMapper.Handle(Object sender)
at cYo.Projects.ComicRack.Viewer.CommandMapper.CommandMapperClick(Object sender, EventArgs e)
at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
at System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ToolStrip.WndProc(Message& m)
at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
at System.Windows.Forms.UnsafeNativeMethods.DispatchMessageW(MSG& msg)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at cYo.Projects.ComicRack.Viewer.Program.StartNew(String[] args)
at cYo.Common.Runtime.SingleInstance.Run(String[] args)
at cYo.Projects.ComicRack.Viewer.Program.Main(String[] args)
--------------------
Overlay Animation Thread: Background, WaitSleepJoin (B)
at System.Threading.WaitHandle.WaitOneNative(SafeHandle waitableSafeHandle, UInt32 millisecondsTimeout, Boolean hasThreadAffinity, Boolean exitContext)
at System.Threading.WaitHandle.InternalWaitOne(SafeHandle waitableSafeHandle, Int64 millisecondsTimeout, Boolean hasThreadAffinity, Boolean exitContext)
at System.Threading.WaitHandle.WaitOne(Int32 millisecondsTimeout, Boolean exitContext)
at cYo.Common.Presentation.Panels.OverlayManager.RunAnimation()
at cYo.Common.Threading.ThreadUtility.<>c__DisplayClass2.<CreateWorkerThread>b__1()
at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean ignoreSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()
--------------------
Background Fast Page Queue: Background, WaitSleepJoin (B)
at System.Threading.WaitHandle.WaitOneNative(SafeHandle waitableSafeHandle, UInt32 millisecondsTimeout, Boolean hasThreadAffinity, Boolean exitContext)
at System.Threading.WaitHandle.InternalWaitOne(SafeHandle waitableSafeHandle, Int64 millisecondsTimeout, Boolean hasThreadAffinity, Boolean exitContext)
at System.Threading.WaitHandle.WaitOne(Int32 millisecondsTimeout, Boolean exitContext)
at System.Threading.WaitHandle.WaitOne()
at cYo.Common.Threading.ProcessingQueue`1.ProcessThread(ProcessData pd)
at cYo.Common.Threading.ProcessingQueue`1.<>c__DisplayClass2.<.ctor>b__1()
at cYo.Common.Threading.ThreadUtility.<>c__DisplayClass2.<CreateWorkerThread>b__1()
at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean ignoreSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()
--------------------
Background Slow Page Queue: Background, WaitSleepJoin (B)
at System.Threading.WaitHandle.WaitOneNative(SafeHandle waitableSafeHandle, UInt32 millisecondsTimeout, Boolean hasThreadAffinity, Boolean exitContext)
at System.Threading.WaitHandle.InternalWaitOne(SafeHandle waitableSafeHandle, Int64 millisecondsTimeout, Boolean hasThreadAffinity, Boolean exitContext)
at System.Threading.WaitHandle.WaitOne(Int32 millisecondsTimeout, Boolean exitContext)
at System.Threading.WaitHandle.WaitOne()
at cYo.Common.Threading.ProcessingQueue`1.ProcessThread(ProcessData pd)
at cYo.Common.Threading.ProcessingQueue`1.<>c__DisplayClass2.<.ctor>b__1()
at cYo.Common.Threading.ThreadUtility.<>c__DisplayClass2.<CreateWorkerThread>b__1()
at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean ignoreSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()
--------------------
Background Fast Thumbnails Queue: Background, WaitSleepJoin (B)
at System.Threading.WaitHandle.WaitOneNative(SafeHandle waitableSafeHandle, UInt32 millisecondsTimeout, Boolean hasThreadAffinity, Boolean exitContext)
at System.Threading.WaitHandle.InternalWaitOne(SafeHandle waitableSafeHandle, Int64 millisecondsTimeout, Boolean hasThreadAffinity, Boolean exitContext)
at System.Threading.WaitHandle.WaitOne(Int32 millisecondsTimeout, Boolean exitContext)
at System.Threading.WaitHandle.WaitOne()
at cYo.Common.Threading.ProcessingQueue`1.ProcessThread(ProcessData pd)
at cYo.Common.Threading.ProcessingQueue`1.<>c__DisplayClass2.<.ctor>b__1()
at cYo.Common.Threading.ThreadUtility.<>c__DisplayClass2.<CreateWorkerThread>b__1()
at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean ignoreSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()
--------------------
Background Slow Thumbnails Queue: Background, WaitSleepJoin (B)
at System.Threading.WaitHandle.WaitOneNative(SafeHandle waitableSafeHandle, UInt32 millisecondsTimeout, Boolean hasThreadAffinity, Boolean exitContext)
at System.Threading.WaitHandle.InternalWaitOne(SafeHandle waitableSafeHandle, Int64 millisecondsTimeout, Boolean hasThreadAffinity, Boolean exitContext)
at System.Threading.WaitHandle.WaitOne(Int32 millisecondsTimeout, Boolean exitContext)
at System.Threading.WaitHandle.WaitOne()
at cYo.Common.Threading.ProcessingQueue`1.ProcessThread(ProcessData pd)
at cYo.Common.Threading.ProcessingQueue`1.<>c__DisplayClass2.<.ctor>b__1()
at cYo.Common.Threading.ThreadUtility.<>c__DisplayClass2.<CreateWorkerThread>b__1()
at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean ignoreSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()
--------------------
Overlay Animation Thread: Background, WaitSleepJoin (B)
at System.Threading.WaitHandle.WaitOneNative(SafeHandle waitableSafeHandle, UInt32 millisecondsTimeout, Boolean hasThreadAffinity, Boolean exitContext)
at System.Threading.WaitHandle.InternalWaitOne(SafeHandle waitableSafeHandle, Int64 millisecondsTimeout, Boolean hasThreadAffinity, Boolean exitContext)
at System.Threading.WaitHandle.WaitOne(Int32 millisecondsTimeout, Boolean exitContext)
at cYo.Common.Presentation.Panels.OverlayManager.RunAnimation()
at cYo.Common.Threading.ThreadUtility.<>c__DisplayClass2.<CreateWorkerThread>b__1()
at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean ignoreSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()
--------------------
Overlay Animation Thread: Background, WaitSleepJoin (B)
at System.Threading.WaitHandle.WaitOneNative(SafeHandle waitableSafeHandle, UInt32 millisecondsTimeout, Boolean hasThreadAffinity, Boolean exitContext)
at System.Threading.WaitHandle.InternalWaitOne(SafeHandle waitableSafeHandle, Int64 millisecondsTimeout, Boolean hasThreadAffinity, Boolean exitContext)
at System.Threading.WaitHandle.WaitOne(Int32 millisecondsTimeout, Boolean exitContext)
at cYo.Common.Presentation.Panels.OverlayManager.RunAnimation()
at cYo.Common.Threading.ThreadUtility.<>c__DisplayClass2.<CreateWorkerThread>b__1()
at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean ignoreSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()
--------------------
Free Image Memory: Background, WaitSleepJoin (B)
at System.Threading.WaitHandle.WaitOneNative(SafeHandle waitableSafeHandle, UInt32 millisecondsTimeout, Boolean hasThreadAffinity, Boolean exitContext)
at System.Threading.WaitHandle.InternalWaitOne(SafeHandle waitableSafeHandle, Int64 millisecondsTimeout, Boolean hasThreadAffinity, Boolean exitContext)
at System.Threading.WaitHandle.WaitOne(Int32 millisecondsTimeout, Boolean exitContext)
at cYo.Projects.ComicRack.Engine.IO.MemoryOptimizedImage.FreeImageMemory()
at cYo.Common.Threading.ThreadUtility.<>c__DisplayClass2.<CreateWorkerThread>b__1()
at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean ignoreSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()
--------------------
Report generated at: 7/24/2010 7:19:00 PM
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Re: Unhandled Exception in 0.9.126 1 year, 6 months ago #9024
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Fix is already out.
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Time to create page: 0.46 seconds